![]() ![]() The differences start with the monsters' projectiles: Rather than fireballs, Gypceros spits globs of purple (of course) poison, introducing many hunters to the annoying status effect. Gypceros might share many animations with Yian Kut-Ku, but where Kut-Ku is simple, Gypceros is resourceful and fights dirty. It's a magpie that weaponizes its obsession. Sound familiar? What's really clever about Gypceros is that its signature movie, the flash, literally blinds you with a shiny object. Corvids are intelligent birds popularly associated with cunning, thievery, and an obsession with shiny trinkets. Whatever the case, the shiny crest also reveals the design inspiration I believe Capcom had in mind for Gypceros: Corvids, aka crows, ravens, jays, and especially magpies. This bit of worldbuilding makes me think Gypceros isn't born with the head crest, but rather creates the crest by gathering shiny crystals from the environment. The head crest is also made of the same rare glowing lightcrystals that one can mine from the surrounding areas. I imagine if Gypceros were real, creationists would argue this proves intelligent design. I could easily see Gypceros using the flash to stun prey like flying insects. The flash is a bizarre and elaborate mechanism that has no natural counterpart, but feels like something you'd find in nature, like the bombardier beetle's boiling spray or the pistol shrimp's sonic blast. Nothing emphasizes this more than the monster's signature gimmick, which allows Gypceros to literally rob you blind.īy smacking crest and beak together like a hammer and flint, Gypceros can create a blinding flash of light, similar to a flashbang grenade. It doesn't rely on power or skill, it relies on cunning tactics like stealing items. The tail skin looks soft and vulnerable, which is appropriate when that body part is weak to cutting attacks.Īll the ugly details, along with some loud raucous squawking, combine to make Gypceros very unappealing. At the other end, the tail is pink, wrinkly, and very phallic. Overall, this is a very ugly, wrinkly, face, with the only smooth element being the metallic head crest. The eyes are seated in deep pockets of wrinkly white skin. The tall beak creates a profile of an oversized nose and chin, or perhaps a hammer. The beak isn't smooth like a normal bird's beak, instead having a texture similar to rough wood. The teeth are crooked and enormous, giving Gypceros a buck-toothed appearance. The only real visual points of interest are the head and the tail. The silhouette is also nondescript, with a lumpy fat body and stubby limbs. This monster is definitely not the most eye-catching colors, sporting a dull gray hide with brown highlights. At the same time though, we have something like Gypceros. Yes, there are cool monsters, scary monsters, elegant monsters, and cute monsters. One of my favorite things about Monster Hunter is how the creature designers clearly wanted to step outside the box and embrace all aspects of nature, even in the first generation. The world is filled with ugly and awkward and off-putting things. This approach is understandable when a creator wants to grab an audience's attention, yet it also forsakes some potential variety. Every character has to look either cool, scary, elegant, or cute. In popular media, there's a trend towards towards character design that is immediately appealing. Last major appearance: Monster Hunter Generations Ultimate (3DS/Switch, 2017) ![]()
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